Press the Analog-stick during a replay to add rap style scratches to the music.
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On: October 1st 2002
Go past the finish line
Rating: Pending
Select match race with any character, any board, and any course. Make your way to the finish line, then press Start and go to retire before crossing the line. Your character will be able to continue snowboarding. This looks the best on Deadly Falls because your snowboarder will fall off a cliff!
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On: October 1st 2002
Panda boarder tricks
Rating: Pending
Back flip Press R + Analog-stick Down when in the air. Panda will perform a back flip in the air that is worth 100 points. This move can also be performed closer to the ground. Front flip Press R + Analog-stick Up when in the air. Panda will perform a back flip in the air that is worth 100 points. This move can also be performed closer to the ground. One foot Press hold B and press Analog-stick Down when in the air. Panda will do a one-foot trick in the air, worth 400 points. Panda tweak Hold R and rotate the Analog-stick in a Counter-Clockwise Circle. Then, press R + Left (or Right). This trick is worth 300 points.
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On: October 1st 2002
Easier button combo moves
Rating: Pending
On moves that require more than one button combo (540, 900, 720, etc.), release R before performing the next combo.
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On: October 1st 2002
Deadly Fall: Shortcut
Rating: Pending
The best line to follow is that of the Panda boarder (in match race). However, when you reach the last downhill section, with the huge rocks and the jump, turn left hard to find some powder. Keep left and you will miss the rocks completely and usually pull ahead of your opponent.
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On: October 1st 2002
Dragon Cove: Extra points
Rating: Pending
Select "Trick Attack" and begin game play in Dragon Cove. As you start the plummet downhill, look for pink neon signs. Go off the edge. Then do as many tricks as possible. This can result in over 30,000 points.
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On: October 1st 2002
Mountain Village: Warp
Rating: Pending
When you are in the village, you will pass a stop sign. Just before that sign the road goes to the left and uphill. Point your board up that road and keep tapping Analog-stick Up to bounce up the hill. When you get to the top, you will be transported to another location.
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On: October 1st 2002
No losses
Rating: Pending
Simply reset the Nintendo 64 if your snowboarder is not winning towards the end of a match race. Then, just repeat the race until you win.
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On: October 1st 2002
Shortcuts
Rating: Pending
Crystal Lake Immediately after the big jump is a house with a ramp beside it directly ahead. Go off the course and hit the ramp, and you will find a shorter route. Crystal Peak Immediately after coming out of the tunnel, you will turn right. You will see two different paths. Hit the one to the right. Be sure that after coming out of the tunnel you make the right turn sharply, or you may not be able to turn in time to hit the right path. The right path is much shorter and you will bypass some tough obstacles. Deadly Falls At the start, go straight to find little mounds to the left and a fork. The CPU goes right when the mountain protrudes on. Go left to find a mound ramping up. Hit it and it will thin out to a peak. Ride to the point and you will fly up on to the mountain. There is another little mound on that. Go left around it and cut back sharply. Then aim forward to go on to an ice bridge, which is difficult to find. Follow it until you are back on the main hill. When you get back down, you should see a mound in front of you with a hole in it. Do not take it -- just turn straight down and go your usual way through the outcrops of trees. Dragon Cave If you are a little behind near the end and are willing to take a risk, drive straight through the little shack and ride the thin cable to a small lead. Be careful -- if you land poorly it will most likely cost you the race. Golden Forest When you reach the fork with trees and powder in the middle, enter the powder. After a while you will see a large log going in the air. Ride up it to get to a further part of the track. Mountain Village The inside of the cave may seem like a maze, but stay to the right side and you will find your way through much easier.
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On: October 1st 2002
Dancing Ricky Winterborn
Rating: Pending
In the beginning of Dragon Cave where the orange arches are located, go to the third space between the arches on the left. Jump very high as Ricky Winterborn so that your board is straight up and Ricky's back is facing the ground. While you are high in the air and your board is straight up, do a Shifty. This will make it appear that Ricky is moving his hands up and down while dancing.
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