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| Hint: Defeat The Phantom | Rating: 72% | |
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NOTE: To find this "extra" boss return to the Neverland ClockTower after locking Hallow Bastion. Before entering the battle be sure to have plenty of Magic and lots of ethers or mid-ethers and have Donald in your party. Having the upgraded Stopra Spell also helps. When the battle begins, Phantom will cast "Doom" spells on your party. This spell counts down and when time is up, the victim of the spell "dies". To stop the countdown, target the clock in the background and cast stop on it. Now turn your attention to the Phantom. The Phantom only takes damage according to the color of its heart. If the heart is red use fire attacks, yellow use thunder, blue use ice, green use aero, purple use gravity, and if its white use a physical attack. Now keep an eye on the clock, if it starts ticking again, just use the stop spell on it again. For beating Phantom you recieve the upgraded Stopga spell and The Phantoms file in your journal. Did this work for you? or 53 of 74 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Hint: Spells for White Mushrooms | Rating: 71% | |
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Shivering: Cast Fire Fanning themselves: Cast Blizzard Light over their head: Cast Thunder Floating in the air: Cast Gravity Spinning around: Cast Aero Laying on the ground: Cast Cure Completely motionless: Cast Stop Did this work for you? or 66 of 93 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Hint: Kill Behemoth | Rating: 69% | |
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If you chose the sword at the start of the game this'll be easy. But in case you didn't, or gave up the sword during the adventure, here's how you beat the Behemoth the second time you visit Hollow Bastion: Jump on its back and wait till it raises its head; his horn will be vulnerable only them. Don't use magic because the Behemoth is resistant against magic. Make sure you don't fall of its back or you'll get attacked. Did this work for you? or 42 of 61 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Unlockable: Postcards / Rewards | Rating: 68% | |
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There are 10 Postcards in Traverse Town. Collect them all and toss them in the mailbox in District 1 to earn items. Here's where they are: 1. Climb to the roof of the Accessory Shop. The rewards from card to card go like this: 1. Cottage Did this work for you? or 81 of 120 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Unlockable: Secret Bosses | Rating: 67% | |
The game includes a few secret battles that may be worth the trouble, especially a couple of new ones that have been added to the American version. All of these are insanely hard, though, and for experts only.
Did this work for you? or 62 of 92 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Unlockable: Mini-Games | Rating: 67% | |
After completing the second Traverse Town quest, an old book appears in Merlin's House. Specifically, it's a copy of Winnie-the-Pooh, although it's missing a few pages. To restore the different locations to Pooh's world, and in the process unlock a wide selection of mini-games and hidden items, find the following Torn Pages:
Note that you can find the pages in any order -- the sections of the Wood are unlocked in the same order regardless of which pages you bring back when. Did this work for you? or 54 of 81 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Unlockable: Secret Ending | Rating: 63% | |
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To get a secret ending movie, beat the game with 99 Dalmatians, all Keyholes locked including the Hundred Aker Wood, and the Hades Cup completed. Did this work for you? or 50 of 79 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Unlockable: Trinity Points | Rating: 54% | |
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Trinity Points are special spots where the three main party members -- Sora, Donald, and Goofy -- can make strange things happen. There are five main types: Blue, Red, Green, Yellow, and White, acquired in that order. As with Dalmatians, Trinity Points gradually become accessible as the game goes on. Revisit old areas with these new abilities to pick up hidden items. Blue: Trinity Jump -- the party hops up somewhere, or calls down an item. Earned after clearing Traverse Town the first time. Traverse Town Wonderland Olympus Coliseum Deep Jungle Agrabah Monstro Halloweentown Atlantica Neverland Hollow Bastion Did this work for you? or 43 of 79 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Hint: Getting Sora's Ultima Weapon | Rating: 51% | |
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Sora's Ultima Weapon is received when you synthesize it at the synthesis shop. You must synthesize every item at least once to get the Ultima Weapon. It requires 5 Power Gems, 5 Lucid gems, 5 Thunder Gems, 3 Gales, and 3 Mystery Goo. Here are where they are found: POWER GEMS: Dropped by almost every enemy on the Neverland Ship Deck. LUCID GEMS: Dropped by Wight Night and Gargoyle at Halloweentown. THUNDER GEMS: Dropped by Screwdrivers and Aquatanks at Atlantica. GALES: Dropped by every enemy in the room before Final Rest at End of the World. MYSTERY GOO: Dropped mainly by Black Fungus at: Agrabah, Bazaar; Halloweentown, Moonlight Hill; Hollow Bation, Cell; End of the World, Linked worlds. To get a mystery goo easily, defeat them with Trinity Limit. Did this work for you? or 34 of 67 people have said this worked for them. |
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| On: May 10th 2006 | ||
| Hint: New Weapons | Rating: 46% | |
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Sora, Donald, and Goofy acquire new weapons as they go through the game -- Keychains for Sora, Shields for Goofy, and Rods for Donald. Some are acquired as a matter of course, while others are rare and require a little wandering out of the way. Also, periodically go back to the Item Shop in Traverse Town to see the nephews' new stock. Here's where to find what: Sora -- Keychains Goofy -- Shields Donald -- Rods Did this work for you? or 29 of 63 people have said this worked for them. |
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| On: May 10th 2006 | ||
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