| Cheats and Hints Options | |
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Choose an option below to refine the cheats and hints listing. |
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| Saving ammunition | Rating: Pending | |
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Do not waste precious pistol ammo on headcrabs. Use your crowbar, as it is more useful. Did this work for you? or 1 of 1 people have said this worked for them. |
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| On: October 1st 2002 | ||
| Using the pistol | Rating: Pending | |
Use the following trick to save ammo for all guns other than pistol. Most creatures or persons can be killed with five or less direct shots of the pistol.Crabs: 2 shots or 1 crowbar hit Did this work for you? or 1 of 1 people have said this worked for them. |
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| On: October 1st 2002 | ||
| Using guards | Rating: Pending | |
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If you have a guard, get him close enough and he will take care of almost anything for you. The only time you ever need to fire is if the creature is close to the guard. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Rocket | Rating: Pending | |
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In the "Apprehension" level, you will reach a part where you go through two red doors reading "CAUTION" that lead into an area with a large sunken in area, two military officers, and a turret gun. Kill the two officers (you can use the turret gun if desired). Then, turn and face the direction opposite the wall with the door and the large window. Enable the "No Clipping" code and walk forward through the natural wall. You will see a large yellow shaft. When you get closer, you will see a huge rocket inside. Did this work for you? or 1 of 1 people have said this worked for them. |
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| On: October 1st 2002 | ||
| Spawn Grunts | Rating: Pending | |
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Enable cheat mode, then use the /impulse 76 code to activate the Grunt-O-Matic. A message to start a new game in order for it to work will appear. If you want to continue where you currently are, just quicksave, then quickload the game. Once you have quickloaded, type in the code again to spawn a Grunt. Note: You must have the /nocliping code on before you spawn the grunt because he will be spawned close to you. If this is not done, a message stating that the monster spawned is stuck in a wall may appear and the game will end. Do not spawn the Grunt in a closed position or the same message will appear. The Grunt you spawn will see you as a hostile. To have more fun, use the /notarget code and spawn a number of grunts to do your alien hunting. Did this work for you? or 1 of 1 people have said this worked for them. |
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| On: October 1st 2002 | ||
| Grunt smell comment | Rating: Pending | |
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In the first level, enable the /impulse 101 code and go to either one of the two security officers (Barneys) guarding an area. Use the /impulse 76 code to spawn a Grunt near them. Do not spawn the Grunt in a wall or Barney or the game will end with an error message. Kill the Grunt quickly and leave it on the floor for a few seconds. Barney should say "Ew, what's that stench?" or something similar. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Exploding scientists | Rating: Pending | |
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On the level where you are picking up your HEV suit before the accident, enable the /impulse 101 code and select the crowbar. Walk up to a scientist and wait for him to do a scripted event such as scratching his chin while looking at computer readings. Keep hitting him with the crowbar. When the scripted event ends, depending on how many times you have hit him, there will be an explosion of meaty chunks. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Barney gets cut in half | Rating: Pending | |
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When you enter the room where the lasers are shooting out the walls, run through. There should be a Barney (security officer) on the floor. Watch carefully and you can see the laser go across and literally cut him in half. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Cheats on first level | Rating: Pending | |
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If the all weapons and ammo cheat code is used in the first level of the game, on the train, an error message stating that the hev suit fell out of level will appear. The game will automatically quit. Did this work for you? or 1 of 1 people have said this worked for them. |
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| On: October 1st 2002 | ||
| Changing voice | Rating: Pending | |
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There is a deep voiced scientist in level 1, in the room before the test chamber. When you ask him to go with you he will have a high pitched voice. Did this work for you? or | ||
| On: October 1st 2002 | ||
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