Eltale Monsters
(Nintendo 64)

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Cheats and Hints Options
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Entering the Forest Rating: Pending  
Before entering the forest, fight the enemies around the sign and the trees.


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On: October 1st 2002


Preferred Elements Rating: Pending  
The best Elements, in order, are: Earth, Fire, Water, and Wind.

Another recommendation is , in order, Wind, Fire, Earth, and Water. Wind is weak in the beginning but is the strongest Element in the game at the end.

Stock up on Water until you get the healing spell. Then, stock up on Wind until you get Wind Cutter level 3. Then. stock up on Earth until you get Avalanche. After that, stock up on water until you get Drain.


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On: October 1st 2002


Agility boost Rating: Pending  
To boost your agility, move Brian into a house, then keep Analog-stick Up held (by using a rubber band or some other method). After awhile, your agility should be higher. Note: This takes a long time, and works best if done overnight.

Find a area in a forest where you will not be attacked. It is best if it has a tree in the safe area. Keep running around the tree, or if that is not possible, run in circles. Keep doing this for awhile. Your Agility % will increase noticeably within minutes -- about 5 to 10 % every five minutes or so. Note: Agility increases slowly unless you avoid enemy spells by moving out of the way.


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On: October 1st 2002


Spell power boost Rating: Pending  
Magic spells gain power as your MP count rises. This is most noticeable with Healing, Waterpillar, and the other spells you have at the start of the game, even without using the higher levels.


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On: October 1st 2002


Defense, Agility, and HP boost Rating: Pending  
Use the following trick quickly boost Defense, Agility, and HP at the same time. Fight enemies that use homing arrow level 3. About 2 out of 6 arrows will miss you, so you will gain Agility twice as fast as when fighting normal enemies. Since four of arrows will hit you, you will gain HP and Defense four times as quickly as when fighting normal enemies.


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On: October 1st 2002


HP and MP boost Rating: Pending  
Find an enemy that has an attack that can hurt you a little less what your healing spell returns. Use your healing spell every turn and allow the enemy to hit you. Do this until your almost out of MP then use Drain to get MP back. Do this until you feel it is necessary to kill the enemy. Once the fight is over, your MP and HP should be higher, depending on the length of the battle.


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On: October 1st 2002


Magic and Element boost Rating: Pending  
This trick requires a lot of fighting. Before you begin collecting spirits from the wild, start fighting small enemies such as Were Hares and Big Mouths, so that you can begin collecting the elements. It is better to start like that because as you collect spirit bubbles, the "Element %" in the statistics section goes up less every time you get a new element.


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On: October 1st 2002




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