| Cheats and Hints Options | |
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Choose an option below to refine the cheats and hints listing. |
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| Entering the Forest | Rating: Pending | |
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Before entering the forest, fight the enemies around the sign and the trees. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Preferred Elements | Rating: Pending | |
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The best Elements, in order, are: Earth, Fire, Water, and Wind. Another recommendation is , in order, Wind, Fire, Earth, and Water. Wind is weak in the beginning but is the strongest Element in the game at the end. Stock up on Water until you get the healing spell. Then, stock up on Wind until you get Wind Cutter level 3. Then. stock up on Earth until you get Avalanche. After that, stock up on water until you get Drain. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Agility boost | Rating: Pending | |
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To boost your agility, move Brian into a house, then keep Analog-stick Up held (by using a rubber band or some other method). After awhile, your agility should be higher. Note: This takes a long time, and works best if done overnight. Find a area in a forest where you will not be attacked. It is best if it has a tree in the safe area. Keep running around the tree, or if that is not possible, run in circles. Keep doing this for awhile. Your Agility % will increase noticeably within minutes -- about 5 to 10 % every five minutes or so. Note: Agility increases slowly unless you avoid enemy spells by moving out of the way. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Spell power boost | Rating: Pending | |
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Magic spells gain power as your MP count rises. This is most noticeable with Healing, Waterpillar, and the other spells you have at the start of the game, even without using the higher levels. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Defense, Agility, and HP boost | Rating: Pending | |
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Use the following trick quickly boost Defense, Agility, and HP at the same time. Fight enemies that use homing arrow level 3. About 2 out of 6 arrows will miss you, so you will gain Agility twice as fast as when fighting normal enemies. Since four of arrows will hit you, you will gain HP and Defense four times as quickly as when fighting normal enemies. Did this work for you? or | ||
| On: October 1st 2002 | ||
| HP and MP boost | Rating: Pending | |
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Find an enemy that has an attack that can hurt you a little less what your healing spell returns. Use your healing spell every turn and allow the enemy to hit you. Do this until your almost out of MP then use Drain to get MP back. Do this until you feel it is necessary to kill the enemy. Once the fight is over, your MP and HP should be higher, depending on the length of the battle. Did this work for you? or | ||
| On: October 1st 2002 | ||
| Magic and Element boost | Rating: Pending | |
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This trick requires a lot of fighting. Before you begin collecting spirits from the wild, start fighting small enemies such as Were Hares and Big Mouths, so that you can begin collecting the elements. It is better to start like that because as you collect spirit bubbles, the "Element %" in the statistics section goes up less every time you get a new element. Did this work for you? or | ||
| On: October 1st 2002 | ||
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