Diddy Kong Racing
(Nintendo 64)

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Cheats and Hints Options
Choose an option below to refine the cheats and hints listing.
 



To enter cheat mode Rating: Pending  
Enter one of the following codes through the "Magic Codes" selection on the options screen. Enter the code again to disable the cheat effect. Note: The cheat codes can not be saved and must be entered with each game session. Additionally, some codes will only work in Tracks mode and have no effect in Adventure mode. Note: Every time you defeat Wizpig, a code will be revealed.

Rainbow balloons
Enter OPPOSITESATTRACT.
Green balloons
Enter TOXICOFFENDER.
Yellow balloons
Enter BODYARMOR.
Red balloons
Enter BOMBSAWAY.
Blue balloons
Enter ROCKETFUEL.
Free balloon
Enter EOLAOBFENRLONE.
No zippers
Enter ZAPTHEZIPPERS.
Bananas slow race
Enter BOGUSBANANAS.
Unlimited bananas
Enter VITAMINB.
No bananas in multiplayer mode
Enter NOYELLOWSTUFF.
No CPU player weapons
Enter BYEBYEBALLOONS.
Two-player adventure mode
Enter JOINTVENTURE.
Alternate horn
Enter BLABBERMOUTH. Note: This code also works in Adventure mode.
Expert CPU
Enter TIMETOLOSE.
Level three items (top baloons)
Enter FREEFORALL.
Start race with ten bananas
Enter FREEFRUIT.
Music test
Enter JUKEBOX. A music test option will be available on the "Audio Options" menu.
Large racers
Enter ARNOLD. Note: This code also works in Adventure mode.
Small racers
Enter TEENYWEENIES. Note: This code also works in Adventure mode.
Race against same character
Enter DOUBLEVISION. Note: This code also works in Adventure mode.
View credits
Enter WHODIDTHIS. Note: Reset the Nintendo 64 to resume.
No slow down
Enter OFFROAD to drive at full speed when leaving the track.
Display ROM checksum
Enter DODGYROMMER.
EPC Lock-Up display
Enter EPC.



Did this work for you? or
1 of 3 people have said this worked for them.
On: October 1st 2002


Play as Drumstick Rating: Pending  
Collect all of the trophies and amulets. Move to the central area, with the red spot that leads to all other zones. Run over the frogs near the edge of the water. Run over the frog that has a red bird perched on its head to access Drumstick.

Begin the game in adventure mode. Use the car and drive around where the frogs are located. There is one frog that looks like it is holding a little red flag. Run over that flag. You have now rescued Drumstick the chicken. He will now be available when you select a driver at the start of the game.


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1 of 1 people have said this worked for them.
On: October 1st 2002


Play as T.T. Rating: Pending  
Beat T.T.'s course times on each race under time trial mode. T.T. will be selectable after the game is reset.


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0 of 2 people have said this worked for them.
On: October 1st 2002


Space World Rating: Pending  
Collect all the trophies and amulets, then locate the sign by the lighthouse. Approach the sign and honk your horn. The lighthouse will turn into a rocket and launch into space, allowing access to the bonus fifth world.


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2 of 2 people have said this worked for them.
On: October 1st 2002


Second adventure Rating: Pending  
Enable the "Space World" code. Beat Wizpig on this world. An "Adventure 2" option will now be available. This adventure involves collecting platinum balloons on reversed tracks.


Did this work for you? or
2 of 3 people have said this worked for them.
On: October 1st 2002


Quick start Rating: Pending  
Press A at the moment the race commentator says "Get Ready" and those words fade from the screen.


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1 of 2 people have said this worked for them.
On: October 1st 2002


Drive at full speed Rating: Pending  
When you start with the car, rapidly and repeatedly press A during the entire race. If done correctly, you eventually should be driving at about 65 km/h. Unfortunately, this does not work with the Hovercraft or Plane.


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1 of 1 people have said this worked for them.
On: October 1st 2002


Zipper boost Rating: Pending  
Release all buttons immediately before driving over a Zipper to get a green boost. This is best boost you can get off a Zipper. Getting almost all green boosts on the Zippers will help you defeat T.T., as well as getting a lot of bananas and not crashing.

To get a fast Zipper, release the gas just before going over the zipper. If done correctly green flames and the colored smoke will appear. To get the fastest boost possible, do not press the gas again until the colored smoke is completely gone. The smoke seems to act like a small boost and the longer you stay off the gas, the more of a boost you get. This is especially useful in the more challenging parts such as Adventure Two and defeating T.T. Clock.


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0 of 1 people have said this worked for them.
On: October 1st 2002


Green Boost Rating: Pending  
When you are about to go through a boost or over one, you can go faster than normal. Just release the gas immediately before you go over or through it. If done correctly, you should get a green boost, which is faster then a normal boost.


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1 of 1 people have said this worked for them.
On: October 1st 2002


Sharp turns Rating: Pending  
Press Brake + R + Analog-stick Left or Right very quickly to do a sharp turn. Do this for approximately one second to turn all the way around. Note: Some practice is required to do this move.


Did this work for you? or
1 of 2 people have said this worked for them.
On: October 1st 2002




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