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| 99 lives | Rating: Pending | |
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "preferences.dat" file in the "config" folder. Locate the following line and change the "3" to "99".int& N_LIVES =Int(); // is 3 Did this work for you? or 0 of 1 people have said this worked for them. |
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| On: October 1st 2002 | ||
| CPU control in story mode | Rating: Pending | |
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "preferences.dat" file in the "config" folder. Locate the following line and change the "no" to "yes".bool& AI_TAKE_ME_OVER =Bool(); // is no Did this work for you? or | ||
| On: October 1st 2002 | ||
| Disable CPU players | Rating: Pending | |
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "preferences.dat" file in the "config" folder. Locate the following line and change the "yes" to "no".bool& ENABLE_AI =Bool(); // is yes Did this work for you? or | ||
| On: October 1st 2002 | ||
| Level skip | Rating: Pending | |
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "preferences.dat" file in the "config" folder. Locate the following lineconst bool& ALLOW_LEVEL_SKIP =Bool(); // is FULLY_PROPER_BUILD no yes and remove the "FULLY_PROPER_BUILD no" part so it reads const bool& ALLOW_LEVEL_SKIP =Bool(); // is yes Press [F8] during game play to advance to the next level. Did this work for you? or | ||
| On: October 1st 2002 | ||
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